With JSculpt tools you can now easily extrude inverted masks from the sculpt / mesh with one button click: Just paint the mask and press Invert Transform. Then the mask will be inverted and the transform gizmo is automatically moved to the location of the unmasked area.
Other features are for fast base mesh creation that I added to the JSculpt Tools, for instance a curve that can be snapped to the mesh by just clicking points onto it.
The addons are developed with Blender 2.83 just to use the latest features of this version.
JMesh tools:
JSculpt tools:
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